ð Lucky Flip - Game Manual
ðŊ Quick Rules
- Goal: Be the first to reach 50 Luck Points!
- Your Turn: Click the card to flip it
- Card Effects: Automatically applied after 5 seconds
- Players: 2-6 players (or play vs AI)
- Starting Points: Everyone starts with 10 points
ð Card Types & Effects
âĻ Lucky Find Cards (10 cards)
Effect: Gain Luck Points!
ð Four-Leaf Clover: +5
ðŠ Lucky Penny: +3
ð Rainbow Sighting: +7
â Shooting Star: +6
ð§ē Horseshoe: +4
7ïļâĢ Lucky Number 7: +7
ð° Rabbit's Foot: +4
ð Ladybug Landing: +3
ðĶī Wishbone: +5
ðĩ Found Money: +6
â ïļ Unlucky Break Cards (8 cards)
Effect: Lose Luck Points!
ðâ⎠Black Cat Crossing: -3
ðŠ Broken Mirror: -7
ð§ Spilled Salt: -2
ðŠ Walking Under Ladder: -4
ð
Friday the 13th: -6
ðĶâ⎠Crow Cawing: -3
âïļ Opened Umbrella Indoors: -4
1ïļâĢ3ïļâĢ Unlucky Number 13: -5
ð° Steal Cards (10 cards)
Effect: Take points from others!
ðĪ Pickpocket: Steal 2 points from any player (3 cards)
ð° Lucky Heist: Steal 5 points from any player (2 cards)
ð Karma Swap: Swap total points with any player (2 cards)
ðđ Robin Hood: Steal 3 from player with most points (2 cards)
ðĪ Greedy Grab: Steal 2 from EVERY other player (1 card)
ð Twist of Fate Cards (12 cards)
Effect: Game-changing events!
âĐïļ Lucky Reversal: All players pass points LEFT (2 cards)
âïļ Flip Flop: First & last place swap points (2 cards)
ðĪ Share the Wealth: Pool points, divide equally (2 cards)
ðē Double or Nothing: 50% chance double points OR half points (2 cards)
â° Time Warp: Play order REVERSES direction (2 cards)
âĻ Lucky Break: Draw TWO more cards immediately (2 cards)
ð Blessing Cards (6 cards)
Effect: Powerful bonuses for 2 turns!
ð Guardian Angel: Protected from negative cards (2 turns) (2 cards)
â Golden Touch: DOUBLE all Lucky Find points (2 turns) (2 cards)
ðĄïļ Karma Shield: Next steal rebounds, gain +3 instead (2 cards)
ðĩ Curse Cards (6 cards)
Effect: Negative effects for 2 turns!
âïļ Bad Luck Streak: Unlucky Breaks -2 extra points (2 turns) (2 cards)
ðĩ Jinxed: Gain only HALF from Lucky Finds (2 turns) (2 cards)
ðŦģ Sticky Fingers: Give 2 points LEFT each turn (2 turns) (2 cards)
ðŊ Challenge Cards (8 cards)
Effect: Random outcomes!
ðŊ Guess the Number: 50% +5 points / 50% -2 points (2 cards)
ð§ Trivia Time: 50% +4 points / 50% 0 points (2 cards)
ð Memory Test: 50% +6 points / 50% -3 points (2 cards)
âĪïļ Good Deed: Give 3 to lower player, gain +5 (2 cards)
ðĄ Strategy Tips
- Blessings are powerful: Guardian Angel and Golden Touch can win games!
- Watch your position: Being in 1st place makes you a target for steals
- Save steal cards: Use them when opponents have high points
- Twist of Fate chaos: These can completely change the game!
- Status effects matter: Track who has Blessings and Curses